This interpretation of the classic Pinocchio is nothing like the friendly (if a little creepy) original. Your puppet brought to life is sent out into a world of dangers around every corner, and only your weapons and reflexes will see you through. Lies of P is a Soulslike, after all, so finding and testing out new weapons is all part of the experience. That and dying, of course. Still, if you want to avoid doing the latter as much as possible, a strong weapon will come in handy. This game uses a system where you can customize your arsenal by swapping out the blades and handles, giving you tons of possibilities, but we’ll focus on which weapons are the best out of the box in Lies of P and let you do the tweaking from there.
Because you can get the Puppet Saber right at the start of Lies of P, you might write it off as something that’s only viable in the early game and should be dumped ASAP. That’s not the case, as this fast-hitting sword can stay competitive at least until the midgame. It has a good range, is fast, and has a great charge attack you can use to zone enemies with. It scales at rank C in both Motivity and Technique, and comes with the fable art of Storm Slash, which unleashes a flurry of strikes on a target ahead of you. The other art it packs is Concentrate, which gives you a temporary attack buff.
If you are going for a build focused on doing a lot of quick hits rather than long, heavy strikes, daggers like the Salamander Dagger are your best friend. This dagger’s real advantage is that it deals fire damage, which many enemies are weak against. It scales at a B in Advance, C in Technique, and D in Motivity. It also has the Ignite ability to give it even more firepower (literally), and the guard ability of doing a fast stab before automatically retreating.
There aren’t a ton of area-control weapons in Lies of P, which makes the Booster Glaive stand out as a unique pick. You get good range, and the arc on each swing is perfect for crowd control. In tighter, more linear spaces, you can use the charge attack for a forward thrust. This is a Technique weapon, scaling at B, but it also has D scaling in Motivity. It shares the Storm Slash skill with the Puppet Saber, but also has the Patient Slash, which lets you charge up one large, powerful strikes.
Acidic Crystal Spear
Despite the word “Spear” being in the weapon’s name, the Acidic Crystal Spear technically falls under the Dagger category of weapons. Regardless, this has the looks, range, and feel of a spear. It can do fast, poking attacks, and will deal acid damage on each strike as well. You get great A-level scaling with Advance, as well as D level in Technique and Motivity. The Radiate art is just like the Salamander Dagger’s Ignite, only for acid, and Single Stab is a more powerful forward lunge attack.
Two Dragons Sword
With a name like the Two Dragons Sword, who could resist at least trying this katana out? This boss weapon gives you all the flair and speed of a katana, but it unfortunately cannot be disassembled or modified. Still, with A scaling in Technique and D in Motivity, you won’t be wanting for much with this blade. Your two skills are Link Emergency Dodge, which has you dodge forward and gives you the option to use a Fable slot to do two follow-up attacks, and Wind of Swords, which unleashes a torrent of swords in an area of effect.